HOW TO PLAY
Yair Arcade has 23 games on three shelves. Each guide below explains the goal, the controls on keyboard, touch and gamepad, the modes, the mastery stars and a handful of tips to get you started.
Every game also has a HOW TO PLAY button over the game screen that shows the basics without leaving the arcade. These pages go further, for when you want to know what you are getting into before you press start.
ARCADE
Pick up and play in seconds.
- SerpentEat, grow and never bite your own tail, across ten gardens with rival serpents and a book of puzzle gardens.
- BlockfallA falling-block puzzle with seven modes, from a 150-line marathon to duels against six rival diggers.
- WallbreakerA brick breaker of twelve hand-laid walls, a stone-faced WARDEN, fever lasers and a workshop to build your own.
- FizzwickA bubble shooter across 35 hand-made boards in five worlds, plus an endless mode and a daily board.
- Star RaidHold the line through five sectors and fifteen waves of diving raiders, with three bosses and a boss rush.
- WyrmfallHold the gate against a colossal number wyrm with a self-firing ballista, upgrade cards and five named elders.
- Net PaddleA paddle-and-ball tournament ladder against five machines, each with its own temper.
ADVENTURE
Stories, long saves and big worlds.
- ThornbackSix beasts, three weapons, one forge: read the tells, roll through attacks, carve what you slay.
- HollowbrookChop, haul and build a lantern-lit town through four seasons, with helpers who work while you are away.
- Ward InfiniteA first-person descent through generated hospital wards, with psi bursts, bosses every fourth floor and no bottom.
- Contract ZeroSocial stealth across four contracts: blend in, stage an accident, close the file and walk out.
- Ember TrailA creature RPG: carry the last ember across two lands and an island, befriend 23 creatures and relight five beacons.
- Ward NineSurvival horror in a sealed hospital: a flashlight that freezes orderlies, psi bursts, and three endings.
- Stone RanchHatch a beast from a stone or a website address, train it week by week and fight for the Rank S cup.
- Silent CourierInfiltration stealth through five floors of a research bunker: grab three files per floor and reach the stairs unseen.
- NightgridWork the night desk of a failing city grid: turn relays, balance plants and keep the hospitals lit for twelve nights.
- ColdwireFreelance intrusion from a phosphor terminal: spend limited CPU on a target's defenses before the trace finds you.
- OskervaleA three-a-side lane battle: pick a champion, last-hit wicklings for gold and put out the enemy Beacon.
BOARD & CARDS
Classic tables against the computer or a friend.
- Phosphor GambitFull-rules chess against VESPER, a cabinet with eight lamps of strength, plus puzzles and a daily set of three.
- CheckersAmerican-rules checkers by lamplight against three opponents or a friend, with optional flying kings.
- Star HopsChinese checkers on a star board for two, three, four or six players: race ten marbles across by hop chains.
- Broken HeartsFour-seat trick-taking at a lamp-lit table: pass three cards, dodge hearts and the queen of spades, or shoot the moon.
- Vines & SlidesA race to square 100 for up to four, with vines, slides, power squares and one card a turn.
Controls at a glance
Arrows or WASD move. Z, X and C are the A, B and C buttons (J, K and I also work). Q and E are the L and R shoulder buttons. Space or Enter is START, and Esc or P pauses. On a phone or tablet a see-through joystick and buttons appear over the game, and a USB or Bluetooth gamepad works as soon as you press a button on it.