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WARD INFINITE

First person · ADVENTURE

You wake on a gurney with a number inked on your wrist and a pressure behind your eyes. Ward Infinite is a first-person descent through sixteen floors of generated hospital wards to the thing at the Root, and then on below it, endlessly.

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The goal

On each floor, find the stairs and go deeper. Survive the residents, break the boss that waits every fourth floor, and piece together your own case file as you go.

How a run plays

Your weapon is a psi burst that clears what it touches, but every burst adds to your load. From 60 load your bursts run hot, hitting harder and reaching further. At 100 you scream: it clears the room but costs a heart. Stand still to breathe the load off, but the ward hears you breathe, and something comes if you linger too long.

The wards change as you descend: ward, surgery, morgue and boiler, then the archive, the chapel, the cistern and the Root. Residents include orderlies that lunge, leeches that feed your load, spitters to sidestep and shades that only move when you look away. Every burst echoes onto your map, so a hollow wall shows up; push on walls that look wrong. A Porter with a lantern trades upgrades for hearts. Between floors you choose an upgrade (X rerolls once for a rare).

The Matron waits on floor 4, the Registrar on floor 8 and the First Patient on floor 16. The Matron talks to you between floors. A run ends when you run out of hearts.

Controls

KeyboardPadWhat it does
Left / RightStick / d-padTurn
Up / DownStick / d-padWalk
Q / EL / RStrafe
X + Q / EB + L / RSnap-turn 90 degrees
Q + EL + RAbout-face
Z / SpaceAPsi burst; trade when the Porter is near
CCFull map

On a phone or tablet, a see-through joystick and A, B, C, L, R and SPACE buttons appear over the game and do the same as the keys above.

Gamepad: the stick or d-pad moves and the buttons follow the Pad column (Start is START). Esc, P or Back pauses, and the HOW TO PLAY button over the game shows the basics any time.

Modes

Press Z on the title to descend. X starts the DAILY DESCENT, and C opens the case file you have collected so far. The title also shows your deepest floor and how your last run ended.

Mastery stars

Each star pays tickets the first time you earn it.

Daily challenge

Yes. The DAILY DESCENT gives you one life on the same floors as everyone else that day.

Beginner tips

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