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VINES & SLIDES

Board game · BOARD & CARDS

Every spring the critters of Hollowmere race up the Great Garden Board. Vines & Slides is a race to square 100 for up to four players: you, friends on the same pad, or three computer critters with minds of their own.

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The goal

Reach or pass square 100 first. Landing exactly on 100 counts as a perfect landing and earns a bonus.

How a race plays

On your turn, press to roll the die and press again to stop it tumbling. Sometimes a star on the die is lit: stop it on the star and you may move one extra square. The board then shows where each choice will land before you confirm. Vines carry you up, slides drop you down, and power squares do the rest: a gift deals you a card, a star rolls again, a spring hops you three squares and a nap costs a turn.

You can hold up to three cards and play one each turn: REROLL throws the die again, BOOST +2 moves two more than you rolled, SHIELD blocks one slide this turn, SWAP trades places with another player and SHIFT moves a slide ten squares. If you fall far behind the leader, a tailwind adds a little to your roll.

Controls

KeyboardPadWhat it does
Z / SpaceARoll the die, then press again to stop it
ArrowsStick / d-padPick a move or a card
ZAConfirm
XBBack
CCBoard key

On a phone or tablet, use the see-through joystick to pick and the A button to roll and confirm. Friends playing on the same device take turns with the same controls.

Gamepad: the stick or d-pad moves and the buttons follow the Pad column (Start is START). Esc, P or Back pauses, and the HOW TO PLAY button over the game shows the basics any time.

Modes

There are four boards: SUNNY MEADOW, CORAL REEF, CLOUD TOPS and EMBER PEAK. Winning a race on one board opens the next.

Mastery stars

Each star pays tickets the first time you earn it.

Daily challenge

Yes. The DAILY CLIMB is a solo climb on a board layout generated from the date, the same for everyone. The fewer turns you take to reach the top, the better, and there is no tailwind.

Beginner tips

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